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Recently, it had been bought to my attention that I only provide a 64-bit version of Steganosaurus. There is now a 32-bit build available for Linux operating systems. In producing the new 32-bit build, I realised that the 64-bit versions were not compiled with static linking. Therefore, if you do not have the …
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At the outset of this project, I undertook this work assuming that hiding data in video would be a complex task - due to the complexity of working with video file formats and codecs. As this project unfolded, it quickly transpired that I had underestimated quite how complex this project would be despite my cautious …
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Today I have updated the website to add a Download section. Hopefully over the next week I will be handing out the password so that people can test the software. I could be being too optomistic but I hope that I get the encoding scheme sorted in that time scale.
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After proof reading Chapter 3: Requirements and Analysis I removed some of the redundant chapters (such as Progress) inherited from the Survey and Analysis. Upon doing this, I realised that this broke some of the references in the literature survey, so I have spend the last hour or so re-factoring the appendices and …
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I have finished a first draft of Chapter 3: Requirements and Analysis which has put me in a good position. However, my work for today hasn't finished yet. I now intend to spend the rest of the day finishing off bringing the GUI and app up to speed. The intention is to develop them further into a software product today, …
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The last few days have been spent improving the Introduction and Literature Survey for the final report. This has included some new additions, such as a glossary, which will help identify the terms used throughout the report. At the moment, the glossary is simplistic and does not define too many terms. This is because …
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Today I have decided to take another look at the encoding problems that I have been experiencing. Initially, I was encoding a single bit per frame by modifying the LSB of the X component of the motion vector belonging to the first macroblock. Unfortunately, I was experiencing issues where bits would flip. I have now …
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Today I have been doing some work on writing, mainly going over the first two chapters. Unfortunately, substantial work still needs to be done on this. I have also considered a change of course. Instead of developing a GUI as part of the main system, steganosaurus will be a command-line tool and I will develop a …
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The last two days have been spent working on the GUI and Unit Testing existing code. Getting familiar with the GUI library has taken longer than I expected, and there are still some issues ion Mac OS X with X11 menu integration. However, for the time being, I am skipping over this issue as the GUI works fine on Windows …
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A couple of weeks ago, this project inspired the idea of a new project - something to occupy myself with when this is over. CDD3E6D5E79CD9D8C5D7DFDAE58FC59D91E4D8
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